I downloaded your SDK for Unity and followed all of your instrunctions for building a demo app for Android.
Unfortunately the app crash immediatly after the Unity Splash Image reporting that the program is being arrested.
These are the steps that I did:
Downloaded your Unity Plugin
Created a new Unity Project and i've imported only your plugin in there
Opened the scene ChurchExample
Changed the name of ARMedia_AndroidManifest in AndroidManifest and inside this file i've changed the name of the package in "com.inglobetechnologies.ARMediaSDKUnityExample"
Switched to the build for Android and in the build settings i've set the bundle identifier with the same name of the package, that is "com.inglobetechnologies.ARMediaSDKUnityExample", and then I've checked the presence of OpenGLES2 in the Graphics API and i've removed OpenGLES3 as you suggest
I've builded the app but crash every time. Even repeating all this step with another of your Example give me the same result.
Thanks in advance