please be sure to:
- Use the correct rendering APIs: only OpenGLES 2 must be selected (look on the HelpDesk for details)
- Rename the "ARMediaSDK_AndroidManifest.xml" manifest file (in the Assets/Plugins/Android folder), to "AndroidManifest.xml"
- Change the package name as com.inglobetechnologies.ARMediaSDKUnityExample in AndroidManifest.
- Set the correct Bundle Identifier (com.inglobetechnologies.ARMediaSDKUnityExample) in AndroidManifest file.
- Set the Bundle Identifier (in Player Settings -> Other Settings): com.inglobetechnologies.ARMediaSDKUnityExample.
For more information about this, read the README files in Assets->Examples->ARMedia and Assets->Scripts->ARMedia.